Designing an individual book cover is substantially different from designing the covers for a book collection. In the latter case, the task of the designer is to establish visual and perceptual unity to a set of literary works that may be heterogeneous in their motivations, goals and literary contexts.The introduction of programming in the creative process of graphic design empowers the designer, freeing he from the constraints of predefined computational tools, and promoting creative freedom in the construction of visual metaphors. Resulting from the intersection of programming with the creative process of design, the ongoing work “graphic narratives” explores new creative possibilities in the design of covers for book collections.
Designing covers for a collection requires harmonizing the need of creating a visual unity with the individualization of each cover. Striving to get away from the classical approach to cover design, simplification of the book’s contents and reinterpretation, we explore the individualization of each cover through the analysis of the shape of the text, instead of the analysis of it’s content.-(through punctuation marks, paragraph frequency, the average length of sentences, its variance, etc).
In this example, the book covers are designed from the dimension of each chapter. In the vertical, we show the number of chapters. And in the horizontal we can see the length of the corresponding chapter. Because the addition of color would not bring meaning to the artifacts generated we don’t use it.
We also show another example using too the length of each chapter. As in the previous example, the number of rectangles corresponds to the number of sections of the book. The height of the rectangle corresponds to the length of the corresponding chapter.
This work is part of my final thesis.
(Master of Design and Multimedia, University of Coimbra)
Special Thanks, to my supervisors, Artur Rebelo and Penousal Machado, and Thanks to Carina Carreira, João Bicker, Nádia Carmo.